Wednesday, May 28, 2025

Rev. 2.9A Changelist

System changes:

-Guard Cancelling into Back Dashes occur 1 frame earlier, and
 now grants human players 8 frames of invincibility.

Avra:

-New Target Combo: S/C.LP > S.MP/HP

-S.HP does less damage to Human players than CPU players. This
 is now implemented back, but in a different way.

-C.LP does less dizzy to human players than CPU players. It
 also does block damage to the computer now.

-J.HP can now knockdown airborne opponents, at the expense of
 its overhead properties.

Belva:

-S.HP's Hitbox and C.HP's 1st Hitbox are expanded 28px forward.
 Can hit from full screen.

-Diagonal J.HP's 1st Hitbox is expanded 6px downwards, so it
 can punish Psycho Crushers after a Guard Cancel Back Dash more
 consistently.

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